Anmelden Shop Startseite Entdeckungsliste Wunschliste Punkteshop Neuigkeiten StatistikenWelcome to my guide for Solasta: Crown of the Magister! For a first creation by a new studio, the team at Tactical Adventures really did well. Features are the different unique actions that characters can perform. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Benefit (s): Whenever you succeed at a combat maneuver check to disarm an opponent, you can spend a swift. In practice, path of stone is a lot more playable in difficult mode. +1 STR; max 20. I finished the gem quest with the orcs. Passive buffs are granted to the character if they meet certain criteria such. They use their natural talents to master various skills and find their own way to thrive. camon guys, its been a year since it was reported. Solasta's 'Follow up Strike' feat is very inferior. Follow Up Strike is a Feat in Solasta: Crown of the Magister. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. It's a basic non-magical weapon. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. A variety of classes were made available to give players an authentic Dungeons and Dragons experience. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Checked last pacth and yet same problem. When making an Attack with a 2H-Weapon, its wielder can use a Bonus Action to make a quick follow-up that deals 1d4 + Strength. Under the Seas of Vodari is a 300-page book that provides 5E/Fifth Edition material for both gamemasters and players to dive into a world full of action and adventure set beneath the waves of Vodari or your own campaign world. For this specific page we will be focusing on the The Dark Castle – Main Quest. Adds a Barbarian class to Solasta, currently with one Subclass Path, Path of the Bear. F – Little or no practical use. When playing Solasta multiplayer with anywhere between 2-4 players, we found that every other player was getting consistent "Waiting for <me>" messages whenever we got into cutscenes/conversations. With this, you’re able to customize your party, gain new. But the blandness of Caer Cyflen is a microcosm of something that bodes ill for Solasta as a whole: D&D’s open game licence allows game designers to use 5e’s rules, but not its settings. jeezgot crit (20) one damage dice rolled 2, so the game rerolled a 3. Advantage is more significant for damage. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Guidance: Cantrip: 1 min. Or should be. Versatile: This weapon can be used with one or two hands. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. It's hard to make four distinct-looking characters for your party. those ones specifically the Feats are better than the ability points. I think the description is pretty self explanatory. If this feat existed, I’d probably level up my Cleric accordingly: shield thrash at level 4; raise shield at level 8; and armour master at level 12. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. 5 didn't have the same concentration mechanics. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Requirements Your last action was a missed Strike with a melee unarmed attack. Skills can be mostly bypassed in Solasta, and attacking with advantage is hard to do in many of the tougher combats without cheesing them or having another class enhance you (e. If you can do a follow up strike with a great sword, I'm sure your warrior can also do it with a long sword held with 2 hands. In D&D, it's level 5. i've noticed that it only works on weapons with the two-handed tag. The Solasta Lightbringers Edition contains: - Crown of the Magister: The original level 1-12 campaign. The achievement unlocks after you find the map and lists. The various features available to any character are determined by their Classe and/or Subclass. I tried stopping rage in the middle of the fight, the follow-up strike didn't show up right away in the beginning of the next turn. Melee Weapons in Solasta: Crown of the Magister are weapons used for close-quarter combat. . Follow-up Strike: After attacking with a two-handed weapon, can make a bonus action attack for 1d4 + strength modifier damage with the same weapon Forest Runner: +2 squares. Fighting Styles in Solasta: Crown of the Magister is a passive buff granted specifically to the Fighter, Ranger and Paladin Class. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. N/A: N/A: Versatile is used automatically if the other hand is free. camon guys, its been a year since it was reported. (in my case I rolled a 3 and 6) Like. The only difficulty in my suggested build path is the wait to get Into the Fray at level 7. Strength can go up to 25, and. However. Walkthrough for Solasta Crown of the Magister Lost Valley DLC features a detailed guide that aims to help players complete all new Locations and and added campaign content, as well as guides on Enemies, NPCs, and Items that are encountered in the game. You will need proficiency in either Arcana or the Manacalon Rosary to craft magical items. However, Follow Up Strike can become a godsend to melee combatants. There are a few big downsides of GWF & Follow-Up Strike as it currently stands & works in Solasta right now for Spellblades: All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Admittedly that'd be a bit over powered but follow-up strike only once per turn is obviously inferior to a full single melee attack as bonus action (frenzy) for barbarian. That sounds like a bug then since the Great Weapon Fighting Style should work with Versatile weapons as long as you are wielding a melee weapon with two hands. . I think the description is pretty self explanatory. Sign up to join this community. But, starting Palace of Ice with the. Follow Up Strike is a wasted feat for a Berserker so you should reload and pick a different feat (or ASI). Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. . Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. To craft greases, you'll need an Abyssal Agitator in your inventory, a proper crafting manual and proficiency in Arcana or Medicine. Character Creation: Rolling attributes. camon guys, its been a year since it was reported. Added bonus can be your Face since Solasta does have any other CHA classes (for now). This is independent if choosing Smite or not. Whereas the Ambidextrous Feat that let's you dual wield non-finesse weapons, gives you +1 Dex. Meaning you can wield them in either one, or both hands. It is a unique weapon that can also serve as spell focus. . Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Note also, that the Feat 'Follow up Strike', which lets you do a minor Attack for 1d4+STR as a bonus action, doesn't work with versatile weapons even though you can wield them in two hands. The game does a decent job of explaining these mechanics, but they can still be. Players get to select a specialty during Character Customization for the Fighter Class and at a higher level of the Paladin and Ranger class. Proficiency with martial weapons or longswords is required to use it effectively. All fighters can use armor, shields, and ranged weapons. . Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. !! Palace of Ice introduced a lot of changes to crafting. Meaning you can wield them in either one, or both hands. jeezBug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Proficiency with simple weapons or spears is required to use it effectively. Versatile weapons, like rapiers (mentioned above), scimitars (a personal fave), etc. Follow-Up Strike [one-action] Feat 6. You will see your character holding it one-handed, but it will do it's versatile damage without a shield (in the case of longsword again, that would be 1-10, instead of 1-8). Having versatile is useful, but most things that resist slashing also resist piercing and vice versa. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. . IMPORTANT TIP BELOW. The email should express appreciation while clarifying the next steps. Brush Up On Some D&D Stat Mechanics - The biggest issue with going into Solasta with zero tabletop experience then they may not understand anything about the character creation process. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. So the best sustained DPS 2H in Solasta might be a Barbarian Berzerker, since they can make Bonus Action attacks that do full weapon damage. To salt the wound it requires a Feat doesn't get an ability score increase just to get that mediocre attack. The easiest spell you could fill these gaps would be as new spells. I think the description is pretty self explanatory. . Magical weapons and armor are created using the Manacalon Rosary. I don't know if this behavior is intended or not, but it would be great if it did affect versatile weapons. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Try to include: Flame Strike or Insect Plague Level 10 +1 spell slot (5th) +1 cantrip Divine Intervention – Ask for help from your deity; the success chance is 1% per Cleric level. I tried stopping rage in the middle of the fight, the follow-up strike didn't show up right away in the beginning of the next turn. Cantrips. ) Properties. You have trained to use all parts of your body as a weapon, and when you miss with an attack, you can usually continue the attack with a different body part and still deal damage. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Forestalling StrengthChecked last pacth and yet same problem. i think dual wielding can get higher DPS since each longsword can get 1d8 +2d6 compared to 2-hander which at most just 2d6 + 1d8. 5, where d8 average 4. You shouldn’t. . If you can Multiclass, you should. camon guys, its been a year since it was reported. Note: Versatile characters who have high strength and Athletics proficiency, meanwhile, will be able to jump across great distances. To salt the wound it requires a Feat doesn't get an ability score increase just to get that mediocre attack. Character customization in Solasta is a bit underwhelming. True Strike is useless in 5e, yes, but not in Solasta, because it works differently. One level of Rogue would give you +1d6 on one of your weapon attacks if you. Paladins are champions of justice and virtue who intend to defeat the forces of evil regardless of the difficulties they may face along the way. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. camon guys, its been a year since it was reported. Solasta doesn't have those items. Additionally, Healing Word only requires a bonus action, freeing up the user to use their main action to attack, dash, or do any other important action. Decisive Strike is like a mini-sneak attack for some burst damage, has two attacks per round, plus Spiritual Weapon and lots of nice spells. Checked last pacth and yet same problem. Whatever else Solasta may be, you can't fault its authenticity. Basically enabling for the character to get an additional melee attack in when they use a two-handed weapon, this feat is excellent for anyone who wants to increase their damage output early. Checked last pacth and yet same problem. 22!! Bug:[V 1. Some of the old favorites like Empress Garb and Punisher can only be acquired by doing all of the Forge's quests including The Renewal. You can then view the quest and the quest’s description through the Journal. ) It's clearly not as good, but I feel this is the best Fighters can get in Solasta. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Thank you. Frenzy is supposed to give an extra attack, but when a barbarian in my party took Follow up Strike to try and get a third, it overrode the Frenzy Second attack so now its just a Basic attack and a Follow up. A greatsword does 2d6, average 7. 1d12 = (12+1)/2=6. Distracting Gambit is a Feat in Solasta: Crown of the Magister. Iniciar sesión TiendaSo at least he will have high protection. The Dueling fighting style works with a versatile weapon only when you attack with it using one hand. Style Great Weapons Fighting. 8 Black Viper. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. 3 (and its a weaker effect for any other two handed weapon). After you return to Caer Cyflen from the trap in Acorn, search Halman Summer’s mansion. - Palace of Ice: A level 10-16 campaign, it is the continuation of. For example a Lightbringer Greatsword, instead of doing 2d6+1+1d8+1+STR, only does 1d4+STR. No campaign decisions or outcomes are imported -- only characters and their personal inventory. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battlefield. 1 Ruleset. That's in terms of just damage. Archer Cleric. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Each one comes with a benefit as well as a penalty. Checked last pacth and yet same problem. Examples of these effects could put players in a weakened state, give them the inability to move, vulnerability, inability to be injured by falling, and other effects. In most sword and sorcery games, the Wizard is usually the strongest class once they reach a certain level, because magic is usually 'that' powerful. Its not nothing. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. Open Hand Technique Whenever you hit a creature with Flurry of Blows, you can add one of three effects: . Solasta: Crown of the Magister. Generally resourceful, they are known for their cunning and their ability to launch deadly sneak attacks. The follow-up strike bonus action seems to never pop up for me. Those who choose to. When making an Attack with a 2H-Weapon, its wielder can use a Bonus Action to make. Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. jeez The two-handed fighting style is a bit underwhelming. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Every level-up feels meaningful, which is great for a martial class. What this means in practice is that you can use the weapon and still have 1 hand free after the attack, for something like an unarmed strike or spellcasting. This book is a follow-up to The Seas of Vodari, a setting book. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Weapons are usually obtained as rewards. You must use the same modifier for both rolls. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. Guess as the next turn begins, the bonus action is already occupied by frenzy's free single melee attack. For a Follow Up Strike character, the choice between Dragonblade and Lightbringer Greatsword doesn't matter much. - Hard to Kill +1 Constitution to a maximum of 20. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. but when looking closely at dice rolls : it says 2d8 instead of 2d10. Conversation lip synch was completely out of whack with what you would expect and the. It only takes a minute to sign up. This comprehensive walkthrough. Solasta: Crown of the Magister - True to the TabletopWizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5. Each recipe uses a “primed” item as a base, and an additional ingredient to activate the primed item. I think the description is pretty self explanatory. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Follow the main quest. camon guys, its been a year since it was reported. As soon as you remove the shield, the d8 is replaced with d10 for a versatile weapon's damage. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Flaming Sphere allows you to summon a burning sphere to follow enemies around and to damage them in the process. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. camon guys, its been a year since it was reported. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Share. Solasta: Crown of the. I took it on my paladin but I never get a prompt to use the attack. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. . New foes to face, with iconic monsters such as Giants, Hags and Golems who will try to turn your. Enemy of Magic (Level 6): Magebanes add an additional weapon damage. Some enchanted weapons exist only in two-handed form. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Seems really powerful on Rogues. It explains the basics of crafting in Solasta, includes all the recipes with detailed descriptions and locations of special ingredients. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. This is the correct answer. Whereas the Ambidextrous Feat that let's you dual wield non-finesse weapons, gives you +1 Dex. True to the Tabletop. jeezWeapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Palace of Ice: A level 10-16 campaign, it is the continuation of Crown. However, Follow Up Strike can become a godsend to melee combatants. Tip: If choosing a feat, pick Follow Up Strike. Monks of the Way of the Open Hand are the ultimate masters of martial arts combat, whether armed or unarmed. :) same with Forestalling Strength (although this would not go higher than C probably). Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. For Ranger or Rogue, Ambidexterity allowing you to wield non-light weapons is huge. but its the sort of thing that you will only notice if you are really looking for it. Additional info: If you have Extra. No, it automatically gives you a larger die. jeezI refer to that feat a bunch in this post in a way that no longer works in Solasta. You must use the same modifier for both rolls. Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. . does the the two handed fighting styles works when you use Versatile weapon? it should right what about the follow up strike feat, because Versatile weapons is technically a two handed weapons when you have no other weapon in hand right? The one time that I had my paladin using one handed weapons, I found myself in a situation where no one was using two handed weapons and they were all competing for the same weapons. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. Checked last pacth and yet same problem. Instead, it calls it a "fast melee attack". Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. You just keep your items. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. . Level 4 barbarian, current patch as of 11/16/2022. Green flame blade, or similar. Longsword and warhammer have the added bonus of being versatile (you can use them as two-handed weapons if you want to be super cool). Monks aren't really supposed to be primary damage dealers, and with the extra attacks they get, damage bonuses can add up quickly. So but the greataxe has a better to hit bonus, +2 to damage, and a better die of additional damage (d10 averages 5. ===== New Spells & Cantrips. A damage value in parentheses. They cannot be bought or found, they can only be crafted. Thank you. By Jason Rodriguez May 26, 2021. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. After talking to the princess, take a long rest and then use the Major Gate. Misty Step lower level makes it the better of the two in my opinion given a look at the bigger picture. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. g. jeez Checked last pacth and yet same problem. jsaving Aug 28, 2021 @ 7:10am. I am torn between using a 1h with shield or a 2h for my Pali. Primed Battleaxe is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. F – Little or no practical use. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Checked last pacth and yet same problem. The Heavy Crossbow is labelled two-handed so that may be the intention as it would be included in the feat wording, but. If using a 2H/versatile weapon, reroll a damage die if you get a 1 or 2 Protection – When wielding a shield,. Solasta's weak points are the writing/story, a partial rather than complete implementation of core classes, a nearly complete lack of choices and consequences which means there is virtually no replayability, and a core campaign length that is 2/3 shorter than other CRPGs such as Kingmaker or Pillars of. Each Class also has several Subclasses that players can select after gaining sufficient XP. Make another Strike with a melee unarmed attack. Well, you mean according to the description. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. This has many useful applications, including. This walkthrough will cover a detailed step by step process through the main. 5. Heavily armed and armored, fighters live for battle. If the base attacks kills it, no more rolls. You also don't get special effects like Maul of the Destroyer's stun. 5), I would prefer a greatsword, but not given the options in Solasta. 1Base game builds. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. The follow up hit can be used to Smite, which makes a serious difference. Creed of Solasta +1 CHA to a maximum of 20. I was a big player of 3. It's every time, but only 1d4 instead of the weapon damage and it doesn't do any bonus damage from the weapon. Not only does this expansion revitalize the subclasses of every class, but it also expands upon the game’s lore in more ways. Belépés Áruház Főoldal Felfedezési várólista Kívánságlista Pontbolt Hírek StatisztikákBug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. It specifically avoids saying the attack is with the same weapon. camon guys, its been a year since it was reported. Versatile weapons don't work with the feat. jeezChecked last pacth and yet same problem. . . 5 possible attacks with action surge. Sometimes you can make a decision to make one of two items, so it is good to know what you get. In tabletop D&D and Baldur's Gate 3, you can take some really powerful feats that tip the balance in favor of two-handed weapons, but Solasta doesn't have these and as far as I can tell the ones they made themselves are a lot weaker than e. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. And Rogues can now get a second attack in Solasta anyways. . Writing an effective follow-up email after the first meeting with your contact requires thought and care. The follow up hit can be used to Smite, which makes a serious difference. Edit: Use the "Point Buy" option for Standard Array. They are still sharp and crisp in the world though, where it really matters. At level 6, Swirling Dance allows them to use their reaction to counterattack right after an enemy misses them with a melee attack. 0. camon guys, its been a year since it was reported. Keep a two-hander in. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Fighters are trained in the arts of combat. As we are now working on our next project, we have decided to close our official Solasta forums to avoid leaving them wild and unmoderated. The follow-up strike bonus action seems to never pop up for me. Grants: True Strike (Caster has advantages on his first attack against the spell's target. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. You can disable this requirement in Solasta but it is RAW. Pick follow up strike, and reduce small amount of damage. You just keep your items. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Follow Up Strike takes a feat, and Fighters get a bonus feat so that's fine, but is otherwise free. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. It's not as effective if. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. While it's set in the completely new homebrewed world of Solasta, it's been built on top. camon guys, its been a year since it was reported. Checked last pacth and yet same problem. The bug might be that it is not working with Versatile weapons but does the feat say "Two-handed weapon" or "weapon wielded with two hands?" #4. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Solasta is currently available via Steam Early Access where players can experience about 10+ hours of the campaign,. jeezChecked last pacth and yet same problem. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Last edited by DiceWrangler; Apr 18 @ 7:58am #1 < >Stunning Strike only cares about hits, not damage, so any magical weapon is always better than Unarmed Strike. 2) They are susceptible to magical damage and crowd control. camon guys, its been a year since it was reported. Mightly Blow is a Feat in Solasta: Crown of the Magister. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. They are adept with most weapons, but often choose to specialize. Eager for Battle: +1 DEX, grants advantage on initiative rolls. Author: techraptor. I do not think the Follow Up Strike works with versatile weapons, but a Lightbringer Gratsword has the same base damage (2d6 + 1d8) as the more powerful 1-handed. To wield a. This means that RAW True Strike is literally worse than just attacking once on each of those turns with the sole exception of a Rogue (Arcane Trickster, High Elf, Magic. camon guys, its been a year since it was reported. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Follow-Up Strike (Combat) You bat away an opponent’s weapon, creating an opening for a punch or kick.